tag:blogger.com,1999:blog-26192708.post1945991112370671432..comments2023-05-25T16:42:33.494+01:00Comments on NightJim: Geek and Proud: The Annual Games CycleAnonymoushttp://www.blogger.com/profile/07958211820506721065noreply@blogger.comBlogger1125tag:blogger.com,1999:blog-26192708.post-79712100878516473422012-01-05T15:41:15.071+00:002012-01-05T15:41:15.071+00:00I liked the Desmond sections. I thought they were ...I liked the Desmond sections. I thought they were a cool variation on the series' history of the puzzle solving/riddles (especially since most people just could go to the internet for the puzzle solutions in previous installments). I wanted more of them.<br /><br />My problem with the tower defense portion was that it didn't feel completely baked. There's a lot of depth, but it felt hard to control what you were doing (especially aiming).<br /><br />What Ubisoft is doing is taking the episodic gaming experience that was once thought to be a key feature for downloadable titles and making full games out of them. I would be fine if they scaled back the innovations between games in order to provide a more complete and tweaked experience. (like holding off the Tower Defense this game and introducing it in the next trilogy).<br /><br />the overall experience with AC does smack of a lot of corporate futzing with demands and timing...so I don't think it is a model that is ultimately sustainable, but I hope the series doesn't completely go off the rails because of it.Alexhttps://www.blogger.com/profile/17118197907449817441noreply@blogger.com