Saturday, March 03, 2007

Happy Smiley Counter Terrorists

Rainbow Six, bit of an odd name for a counter terrorist agency but that's what Tom Clancy has given us. We're onto the fifth version of the computer game and this is my second. I'd messed around with the original game but only really got stuck in with Rogue Spear. I became disenchanted with the franchise when they abandoned the planning phase and went all action in an attempt to take on SWAT.

However, I had really loved Rogue Spear and its add-ons so I always felt the need to go back. Enter XBox Live's ability to download demos and I was trying Vegas. After telling myself this was a much needed buy since I first tried it, three months later my Dad came to the rescue and I finally own it.

The game is great and it’s reminding me of the fun I had playing Republic Commando and I'm really starting to like the tactical squad games. The pleasure you get when you successfully take down a room is fantastic. More than once have Michael, Jung and I stormed a room and the dirty terrorist scumbags all dropped seconds later. Also there is a lot of joy from sneaking about slowly killing all involved without alerting anyone else.

Though that brings me onto the problems I have. Sometimes the enemy AI is great, but all too often am I amazed how stupid these terrorists are. Last night I opened a door and shot gunned the guy on the other side for the pure joy of the shotgun. Amazingly, a couple of guys down the hall (out of my view I will point out) failed to really react to my little bit of Rambo. Admittedly they did switch from just standing around to being alert, but it didn't occur to either of them to go investigate what the loud noise was.

As I already stated, I cut my anti terrorist teeth on Rogue Spear and we no longer have the planning aspect. I don't pine for its return but I do miss the level of control it gave me over my team mates. More than once have I wished that they move up from the cover position I gave them. As it stands they only move to cover I tell them too, and therefore I have to be able to see that cover. I also find that when they are on follow in a fire fight they don't make the smartest of moves and I now do my best to make sure they're ordered to do something else other than just shoot people.

The Rainbow series hasn't totally filled the gap it created by removing its planning phase but all in all I am enjoying the game a great deal. I wonder if they've managed to fix the problems with Splinter Cell.
Post a Comment