Monday, January 07, 2008

Game of the Year 2007

We're now a week into 2008 and its the time of year that everyone's giving there Best of lists for the year previous. Not one to break tradition but not arsed enough to actually create a full list I'll just run through the candidates of my Game of the Year.

First a bit of background of my gaming habits. I'm an action gamer at heart, I occasionally dip into driving and Guitar Hero but most of the time I'm prefer to be shooting or slashing my way through games. Though I do have a penchant for RPGs too.

First a breakdown of the contenders, the list almost reads as what I can remember from the last few months but in my opinion they are the better games of 2007. From earlier in the year both Crackdown and The Darkness came close to being included here but neither really stood out, The Darkness wasn't overly outstanding and Crackdown's missions left a lot to be desired.

Everyone's probably expecting my final choice to be Halo 3, but to be honest not really. I thoroughly enjoyed the story but the single player was just more of Halo, nothing about it was amazing to play that I hadn't seen twice before. Multiplayer was amazing, and some of the features it included were revolutionary and I really miss when playing other games.

As I said in the review, Halo 3 was battling all year in my mind with Mass Effect as the one I was most looking forward to. Mass Effect wasn't without its problems though. My biggest problem being that the side missions were horribly under developed.

Bioshock was a fun game with fantastic design behind it, but the gameplay was pretty standard FPS fare. Assassin's Creed I've just finished, I loved the story and the game play was fun, I keep hearing how reviewers found the game repetitive, and while I never felt like that I can certainly see why they feel that way.


My game of the year, which I'm sure people have worked out due to it's lack of appearance in the candidates list is Call of Duty 4. The single player was fantastic offering two great perspectives of the open fighting of a US Marine and the more sneaky version of Modern Combat in the role of a member of the SAS. It varied from little set pieces to massive pitched battles, running across Eastern European fields escaping following guards to searching a Middle East city for some Saddam wannabe. There's even one level where you control an AC-130 gunship.

The mulitplayer is fantastic and I've had more fun with Call of Duty 4 then I did with Halo 3. The only questionable point is that the further you get in multiplayer and complete the challenges the more guns you unlock, making the dedicated gamer automatically stronger due to the kit selection. There is also, in my opinion, the genius stroke of making all achievements single player, so you're not having the problem as you do in most games of people ignoring the actual objective of the game and just doing anything possible to get an achievement.
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