Thursday, June 04, 2009
Gaming's Big News Week
So the second biggest franchise announcement was the new Metal Gear Solid. Two of 'em in fact. The multi platform Rising, starring Raiden and apparently not directed by Kojima as he's busy with Peace Walker on the PSP. I'm happy we're getting a MGS on the 360 because I missed 4 and I never had a problem with Raiden in MGS2. Loosing Kojima at the moment I'm not sure about yet.
Also on the espionage front is Splinter Cell, now spies have always been one of my geek spots so the first Splinter Cell was a given. It was also the last one I played. I gave Chaos Theory's co-op a quick go and the demo of Double Agent but none of them seemed to fix what I felt was wrong with the franchise. Taking Sam Fisher down the Bourne route may go a long way to fixing it and the gameplay footage did look awesome.
Finishing off the espionage is Alpha Protocol, a game that was pretty well covered before E3 but I've only just started paying attention to it as I'd failed to notice it was Obsidian making it. Because of the subject I can't wait but the combat looks pretty standard fare, I'm waiting to see how they pull off some of the other aspects of the RPG genre. What has been shown is the speech mechanic and Obsidian are taking a leaf out of Bioware's book with the conversation wheel but look to be doing it slightly better.
Speaking of Bioware, they've been showing off Mass Effect 2 and Dragon Age: Origins. Mass Effect 2's trailer was suitably dark, which suits a game Bioware are saying is their Empire Strikes Back and there's some very cool new looking weaponary. I'm also please that they're still bigging up the continued save function as I was worried that little ability was going to disappear as we got closer. Really reminds me to finish Mass Effect again as an arsehole so I've got two versions of 2 to play. Dragon Age just gets a new trailer and more Marilyn Manson music.
Assassin's Creed 2 was one of my most looked forward to games of the year, and still is its just got a lot more company now. What has been shown looks great the fact Ezio doesn't carry round an armoury with him like Altair I love because I always found it slightly comical that the guards never clicked that Altair was up to no good with swords and throwing knives strapped to him. Other than that the game looks like more of the same with some really good improvements to the formula.
Left 4 Dead 2 came as a surprise. Not that I'm really complaining, I was hoping for more campaigns for the first game but five new ones plus new variations of super and normal zombies as well melee weapons has made me happy this is the right decision. What I really love about this announcement is that the new zombies and level features are all designed to mess with tactics that everyone's using in the first game. Well done Valve.
Raven's Singularity looks pretty cool, jumping on the band wagon of first person shooters taking Half Life's 2 gravity gun to new heights. Lets hope it manages it and doesn't go the way of Fracture.
Darksiders by Joe Madureira's Vigil looks fantastic but you'd expect nothing less from MAD and joining in on the ranks of games jumping aboard the God of War train.
Overall, I've been quite excited about the news that's come out of this year's E3. I'm slightly surprised that most of the news seemed to come out on the same day and things have been pretty quiet since then, more clarifying details then anything.
Thursday, May 28, 2009
X-Men -1: The Game
For starters Raven have got the healing factor right. In the past games have tried to shy away from this and come up with excuses why it doesn't work or underplay it. Not so with Origins, this embraces it. Wolverine will be taking on 10 guys all stabbing and shooting the crap out of him and Logan soldiers on knowing that once dealt with he'll heal up. From a geek perspective I think they may have gone too far. In the comics when Wolverine takes one hell of a kicking he's incapacitated, has to lie there until his body nits itself back together till a point when it functions again. Not so here, Logan can be missing all his skin, layers of muscle with skeleton exposed and he's still going. He's not so much Wolverine but the God damn Terminator. Still, the look of it all healing up in real time is awesome.
Also Wolverine's shirt seems to have some sort of weird healing factor as well. While his body slowly nits itself back together his shirt keeps any damage it has sustained. That is until there's a cutscene and the vest reappears in its undamaged glory, leaving you the task of destroying it once again by throwing Wolverine into the nearest barrage of bullets.
Once you've played the first two levels you've practically played the whole game as the few extra unit types that get introduced after that are few and far between, or if they do they still act exactly the same as what you've already sliced and diced. The bizarre part of it is the lack of boss fights, or even major bad guys, and I think it might just be laziness on the developers part. After the first level you fight Victor which is great, but his move set is very similar to Logan's. The next boss fight four levels later against Agent Zero starts brilliantly but comes down to stuff you've already done before.
Also the level design is strikes of laziness. The first six levels all take place in the same two locations, then the second of those is swapped out for another but we keep the first. The story works to that advantage and makes it work. Although taking its name from the film the story only takes a few beats from it, and tells its own version of Logan falling out with Stryker and getting his adamantium skeleton. This makes more of an issue of the mission to Africa that takes about 10 minutes in the film and flashes back through out the game.
I realise that this review seems quite bad but that's because it's far easier to write the negative than the positive. This game is like a good action movie, shit blows up and the bad guys get their asses kicked, it may not be the pinnacle of cinema but it is bloody enjoyable.
Thursday, May 07, 2009
Sulu, Take Us to Maximum Reboot
So the latest in the reboots has now landed in the shape of Star Trek, and once again its a successful one. I'm tempted to say on of the most successful I've seen to date. What's really interesting is that Abrams has taken the usual course of just ignoring everything that has gone before and instead did it in universe, which admittedly Star Trek is one of the few franchises that's actually possible with. Still its a reboot that manages to leave everything before it intact, makes sure you know that and sets course for a whole new heading.
The actors were fantastic as well. Although to start with some of them don't feel quite right, by the time the credits roll they are Kirk and his command crew, the film doing a great job showing how they grow into the roles they are famous for. When Kirk steps onto his bridge at the end of the movie Chris Pine IS Captain Kirk, even the character who plays Kirk's dad does an absolutely fantastic job of giving off that Kirk aura.
Friday, May 01, 2009
X-Men -1
Apparently the movie has different Easter Egg endings depending on the cinema, I got one in Japan. Now I'm all for the next Wolverine movie happening in Japan, its a genius idea, but this ending was shit. Apparently the other one is with Deadpool and I feel ripped off.
Speaking of which Ryan Reynolds wasn't in the movie enough. I was loving his Deadpool from his very first scene, if even one thing gets commisioned after this it better be Deadpool.
The random character apperances in this are brilliant, they're very careful to not let Cyclops ever see Wolverine and the little cameo at the end was brilliant and incredibly well kept. Although the CGI for it was rubbish.
Watched X2 straight after it and they did a really good job of making Wolverine a really good prequel to this movie, but then I got annoyed at how how much they fucked up X3 and ruined all the potential that was set up.
Thursday, April 23, 2009
Back to the Wasteland with Some Old Friends
Fallout. A franchise that's always intrigued me but I've never really devoted much time to it, mainly because I came to it so late. My first interaction was a demo of Fallout Tactics, which I enjoyed but have since learnt that it doesn't have much in common the rest of the series. Years alter I finally got round to Fallout 1, thoroughly enjoyed it but got to a point where I just couldn't complete it. It was either hit the mutant base and die or try and get into the church, which I managed once and cocked it up and never could do again. Fallout 2 fared even worse, I made my character really badly and wasn't quite charismatic enough to talk his way round things or hard enough to fight through them and haven't found the time to restart it yet.
All that changed with Fallout 3, after loving Oblivion so much I couldn't wait to give Fallout a shot now it was under Bethesda's wings. It was good, very good. Not only did I complete it but afterwards I reloaded my save before the end of the game and kept going until the level cap hit. I've not got round to either of the DLC's out so far due to the huge pile of games I've been working my way through but I can't wait for Broken Steel, especially as it ups the level cap to 30.
Seemed to be missing one or two things that make it properly Fallout but I could put my finger on. Now Bethesda have announced that Obsidian are making a none numbered sequel, Fallout: New Vegas. Fantastic news as Obsidian rose from the ashes of Black Isle, the original makers of the Fallout series. But not only that, it means that the series is back in the hands of Chris Avellone. Not just the Lead of Fallout 2 but also the guy behind Planescape: Torment my favourite RPG of all time and Knights of the Old Republic 2 and Neverwinter Nights 2. This is who Bioware goes to for sequels.
What's really interesting is that Bethesda went to Obsidian and asked what they wanted to do and let Obsidian pitch an idea. Personally I can't wait for this to come out next year.
Thursday, February 19, 2009
Back with the Whole Truth
I'm finally resurrecting this place, never actually meant to abandon it in the first place, just got busy and kept saying to myself that I'd do something as soon as something big came out. Then Iron Man and Dark Knight came along and it had been so long since I'd written for the place that I forgot. With Smith and me forcing each other back into writing, and Smith doing a better job I'm ressurrecting this place. So on with a review of David Baldacci's The Whole Truth.
Baldacci goes from playing in Grisham's backyard and steps up to a more Tom Clancy arena. I'm not sure for the better either. Normal Baldacci protagonists are ex-Government agents investigating murders or Washington conspiracies and its all quite low key. Sure near the end there'll be a chase scene with the CIA agents or the President nearly getting assassinated but it was always the slow build.
Here we've got a psychopath that some Shady Organisation has managed to tame by placing a tracking device in his head and threaten to kill if he steps out of line and a alcoholic reporter. The reporter works quite well, but the characterisation of Shaw, the aforementioned psycho, just never seems to quite work. He just comes across as a indestructible thug with a soft spot that's exploited for story purposes.
The plot seems disconnected as well, Shaw and Katie, the reporter, are running around totally ignoring the main plot until Shaw's soft spot is taken advantage of, even then they're on the back foot right until the last minute. The way they finally deal with the guy behind it all is good but it felt like they'd almost fluked the victory more than anything.
If you're a fan of Baldacci then its good, but if you're new to him I'd suggest going with Camel Club or Split Second.Friday, March 07, 2008
Come With Me If You Want to Live an Alternate Life
Third week in and I already fail on my Thursday deadline. Sorry, busy day yesterday. On the plus side I've finally watched the fourth episode of Terminator.
Watching the first episode of the Sarah Connor Chronicles I had a quiet telling thought. That 'this is a better Terminator than T3'. Now I'm not a hater of Rise of the Machines, but it easily the worst of the Terminators and the female 'Terminatrix' was terrible. When news of the series broke I did think it was a mistake to ignore T3 and base itself as an alternate timeline after T2 but this seems to be working pretty well so far.
Sarah Connor Chronicles seems to get a few things right as well, the evil Terminator is a standard skeleton the same as Arnie but with a different outer shell. In fact we starting to see many different shells and it can almost be explained that the reason we saw Arnie so much was just familiarity of older John. In fact John's done really well too, instead of the bit of a wimp we had in T3 this John is shaping up into being a possible leader of what remains of Humanity.
As already stated I thought the Pilot was quality, the second was what's been throwing me as it was a bit dead and not much happened, while the third was a lot better though bizarrely Sarah comes off as the weaker one of her and John, but this was reinforced with the fourth episode in that it seems John's ready to starting fighting back now and delay Judgement Day, though the sense its inevitable is growing. Meanwhile Sarah is more about running from anything that puts John in danger and possibly stopping him from becoming the leader of humanity in the war.
As for the cast, I have no problems with it what so ever. The new John is a much better follow up to Ed Furlong than Nick Stahl ever was. Lena Headey is a good replacement for Linda Hamilton, although she's visibly less built and while there are times she doesn't quite get it right, for the most part she really is Sarah Connor. Summer Glau is great as the new Terminator on the block as well. While I occasionally get annoyed that she wasn't kept more human as she was in the pilot I can accept that she was programmed for that interaction and did have some time to adapt before meeting John in the school.
It intrigues me that the newly announced Terminator film with Christian Bale as John is saying it'll tie into Sarah Connor yet will be a sequel to Rise of the Machines. I can only assume that with it being based after Judgement Day it can take the stance that either can apply as what happened before the war and it's up to the viewer to decide which they prefer.
Thursday, February 28, 2008
Another Gate To Go Through
When it first started I didn't bother as I wasn't really watching SG-1 and couldn't be bothered with another show. Eventually I got round to picking up SG-1 again, as previously mentioned way back when I started this blog. Hints about the Atlantis expedition were dropped here and there and I kept thinking I might pick it up but nothing major. SG-1 finished and I thought about watching Atlantis to get my Stargate fix from but once again never followed it up. The news of Amanda Tapping's character Carter was joining the crew along with Jewel Staite of Firefly fame finally got my arse into gear and I started watching it from the very beginning.
During first half of the first season I started to think I'd made a mistake. The show felt like a poor rip off of SG-1 and not trying to do its own thing at all. Then things started to work, apart from a couple of niggles which I'll get to in a minute, the cast really started to work well and the series started to set itself apart from SG-1. McKay especially has become one of my favourite characters, mostly due to David Hewlett's acting. The episodes where he has a woman sharing his mind and an alternate version of him turn up were fantastic acting in my opinion. One problem still remained and that was Aiden Ford. Throughout season 1 he was an incredibly weak character and just seemed to be there to make up the numbers in the team. The crew seemed to realise this themselves because as soon as Season 2 kicked off the character goes through a pretty big change and a lot more interesting.
My other niggle is Sheppard. I do like the character, but my problem lies more in how the Stargate universe has a plethora of similar characters. When O'Neill was replaced by Mitchell in SG-1 I commented how apart from one or two slight differences the two of them were pretty much the same character. The same can be said of Sheppard. Admittedly with nearly three season under his belt (for me) and a totally different cast of characters surrounding him he's a lot more distinct than Mitchell, but I can't help but help shake the familiarities. Though I guess it is one of those features that make it feel like a Stargate show.
One thing that really amazes me about Stargate is how much of a shared universe the shows have. I didn't really notice it watching SG-1 but then it was in isolation at the time but now with Atlantis the amount they reference each other and continue minor plot points is crazy. I'm used to shows like Star Trek that while they do share the same universe the two barely meet or are mentioned. Stargate seems to revel in this though, and I must admit I do love it. That's pretty much how I feel about Atlantis too, its so wonderfully tied into the existing Stargate universe while at the same time telling its own story. A story which could be quite dark but they keep light hearted and the moments that come from the characters interacting, especially Sheppard and McKay, make it all worth while.
Thursday, February 21, 2008
TV Round Up
Another month and one post. You know, it strikes me I'm my own worst enemy with these things. So starting this week I'm going to try and post once a week, on a Thursday no less. I'll even force myself to come up with topics. Now I'm pretty sure I've said something like that before but I'm determined to do it this time. That said, this week I'm going to do my old fall back of the quick round up, this time on two TV programs.
Torchwood season 2 is well under way and is pretty good so far. Things have certainly improved on the first season anyway. It seems to have a higher budget, better guest stars (James Marsters for instance) and the hits now out number the misses on the story side of things.
The new Knight Rider, you know, I wish I had enough to make a full post of this one as this is another one of the big childhood passions. Unfortunately the movie was OK and that was about it, I will be happy if it get turned into a series though. My problems are all little things that bug me like KITT should call Mike 'Michael' even if everyone else in the show calls him Mike, I mean he doesn't use connotations, why nick names? The woman was annoying but I get that she was a necessary evil for the movie and hopefully will have a greatly reduced role in the series. The theme song was atrocious, why mess with one of the all time great theme songs? The car was amazing though and Hoff's appearance was pretty cool.
I've yet to watch the Sarah Connor Chronicles but I've got a bunch just sitting there waiting so shouldn't be long now.
Tuesday, January 22, 2008
Lights equal Warranty
Just before Christmas my 360 started making funny noises when loading some games, Mass Effect being the most obvious. Then it started being a bit funny reading some discs, but give it a couple of tries and it would be fine. But everything really started going wrong just after I completed Assassin's Creed.
I was running around one of the cities trying to find some of the flags and Templars because I've got this nagging feeling that once all are found it's going to unlock something though I doubt I'll actually bother doing it. Anyway, as I was running around the graphics went majorly wrong the whole thing started cross hatching and bits of scenery flashing in and out of existence. So I went back to the dashboard but the system notifications were suddenly see through so I switched the whole lot off and asked Chris if he had anything go wrong while he'd been playing but he hadn't.
Over the next week I had quite a few similar glitches across different games when Chris came up with the idea of checking how a DVD displayed. Everything was fine so we decided to try reconnecting the cables and see if that made a difference. Boy did it. The damn thing wouldn't switch back on.
Instead of a lovely green shade my 'Ring of Light' was now displaying the long feared colour of red. Not in the oft talked about three display but one red light in the lower right quarter. I was gutted but took solace in the fact that although my console was 14 months old Microsoft had extended warranties to 3 years. So I ring technical support who seem to get the same lessons as I did when I started my wonderful job in a call centre but they don't seem to apply them intelligently. Microsoft, it is very annoying to have someone on the other end of the phone rabbit exactly what you said to make sure they understood. Then came the bombshell, "I can see that you're guarantee has run out." But hasn't the damn thing been extended to three years? "Sorry sir, that is only for the three light problem." So Microsoft have opened up and said Yes the 360 has a lot of faults and yes it is our fault so we'll extend the guarantee, but only for one specific problem. So now the bastards are charging me 60 quid. However, her computer bust so I had to call back in two hours to finish the call.
Two hours later I get through to a guy who says that one of the options I had chosen previously was quite slow and this other way was much quicker, I was inclined to believe the guy because he sounded much more switched on than the other one. A week goes by and the courier still hadn't turned up so I ring Microsoft again only to be told that the original operator was right the e-mail option was quicker and the 2nd guy was talking out of his arse. So now I wait up to two days for them to e-mail me the labels before I can contact the couriers. Why does it take two days to e-mail me? Surely it's just a case of marking that's the option I chose and clicking a button that sends me the bloody things, talking about time wasting bureaucracy. Then they take two to three sodding weeks to fix the machine.
Well at least I've been lent Wind Waker to distract me.
Monday, January 07, 2008
Game of the Year 2007
First a bit of background of my gaming habits. I'm an action gamer at heart, I occasionally dip into driving and Guitar Hero but most of the time I'm prefer to be shooting or slashing my way through games. Though I do have a penchant for RPGs too.
First a breakdown of the contenders, the list almost reads as what I can remember from the last few months but in my opinion they are the better games of 2007. From earlier in the year both Crackdown and The Darkness came close to being included here but neither really stood out, The Darkness wasn't overly outstanding and Crackdown's missions left a lot to be desired.
Everyone's probably expecting my final choice to be Halo 3, but to be honest not really. I thoroughly enjoyed the story but the single player was just more of Halo, nothing about it was amazing to play that I hadn't seen twice before. Multiplayer was amazing, and some of the features it included were revolutionary and I really miss when playing other games.
As I said in the review, Halo 3 was battling all year in my mind with Mass Effect as the one I was most looking forward to. Mass Effect wasn't without its problems though. My biggest problem being that the side missions were horribly under developed.
Bioshock was a fun game with fantastic design behind it, but the gameplay was pretty standard FPS fare. Assassin's Creed I've just finished, I loved the story and the game play was fun, I keep hearing how reviewers found the game repetitive, and while I never felt like that I can certainly see why they feel that way.
THE WINNER
My game of the year, which I'm sure people have worked out due to it's lack of appearance in the candidates list is Call of Duty 4. The single player was fantastic offering two great perspectives of the open fighting of a US Marine and the more sneaky version of Modern Combat in the role of a member of the SAS. It varied from little set pieces to massive pitched battles, running across Eastern European fields escaping following guards to searching a Middle East city for some Saddam wannabe. There's even one level where you control an AC-130 gunship.
The mulitplayer is fantastic and I've had more fun with Call of Duty 4 then I did with Halo 3. The only questionable point is that the further you get in multiplayer and complete the challenges the more guns you unlock, making the dedicated gamer automatically stronger due to the kit selection. There is also, in my opinion, the genius stroke of making all achievements single player, so you're not having the problem as you do in most games of people ignoring the actual objective of the game and just doing anything possible to get an achievement.
Sunday, December 16, 2007
Shepherding the Galaxy
The KotOR comparison is quite apt as it is easily the true successor to the Star Wars game. Biotics fill in for the Force and Lightsabres have been abandoned for squad combat. The squad combat is a bit of a problem though. The intelligence of your squad can sometimes be questionable with them making odd decisions during a fire fight. Though that's nothing compared to the enemy AI, during a conflict with a lot of bad guys they are seem to make the decision that running at you then circle you at a distance of a few feet is a good tactic. Once you've thinned their numbers you finally get a decent fight from cover but it's tainted by the stupidity of their colleagues.
The vehicle combat can be a bit unwieldy to start with too. The first time I took the Mako out for a spin I came across a huge Dune-esque worm called a Thresher Maw which promptly destroyed my little Mars Rover. This was a problem for a lot of the early fights, you're thrown in the deep end with the Mako and expected to survive, as time goes on it does get easier with experience plus a couple of the skills you have improve a few stats on the vehicle.
The assignments, or side missions as they're more commonly called, leave a bit to be desired. Apart from each building being one of three layouts there's some missions that have no substance to them at all. Take for instance the group Cerberus who crop up through out the side missions. It would have been nice to to deal with all these little bits of their group and slowly find out more about the higher ups eventually leading to a fairly substantial quest where you take out the leaders. Unfortunately, the leaders are the second group you take out, not that they look or act any different to anyone else, you're just told they are in charge and the rest of the Cerberus quests are cleaning up the remaining mess.
But all this complaining is too much. I am enjoying the game a lot, but its one of those funny games that you can't tie down what exactly it is you're enjoying about it. That said Bioware's new conversation system is a work of genius and a fantastic step forward for the genre, though I have had a hiccup once or twice where Shepherd said something I wasn't really wanting him to. I'm looking forward to the sequel and the downloadable content, and I'm pretty tempted to go back through it and see how it plays when I'm a evil git.
Monday, December 03, 2007
Muted?
Halo 3 rocked and I spent one Hell of a lot of time playing multiplayer. I was kinda disappointed that the campaign was so short but with the way the trilogy finished I feel quite happy with. But I left Halo 3 MP way before I was ready to and there was one reason for that.
Call of Duty 4, my God this game rocks. Right now I'm pretty tempted to label this one as my Game of the Year but we'll wait and see. Multiplayer is immense and the Baboons are one nasty team to come across. Is quite likely to take the thrown from Halo 3 and Rainbow 6: Vegas as my most played online.
Guitar Hero 3. Boss Battles are SHIT! At least in single player anyway, I've yet to play one in multiplayer. Overall I'm happy with it, but it's Guitar Hero so you can't really go wrong. I can't shake the feeling that Neversoft haven't quite got it and 4 will be the one that really shows that, 3 comes across as the "We need an engine that matches Harmonix's". Co-op career was very nice though.
Mass Effect I'm gonna leave a bit longer before I talk about it because I'm about halfway through and liking it so far. Assassins Creed I'm getting for Christmas so that can wait too.
On the comics front Messiah Complex is shaping to be a good X-Men crossover which I nearly didn't bother with due to too much other stuff going on. Sinestro Corps continues to impress but is starting to dwindle with the infrequency of the titles recently. Booster Gold's new title is great and another I nearly missed out on. Top Cow's First Born and Pilot Season are both something I really wished I hadn't bothered with.
Tuesday, November 13, 2007
Sony Bastards
However, Christmas two years ago I received a Sony Walkman MP3 player. Then my position changed. From the title of this post I bet you can guess which way I went. It may have looked cool but the software that came with it is a piece of shit. At least on every other player in the world you can tell it not to download Album information, SonicStage does it no questions asked. Sure they give you the option to tell it not to but does it actually stop the gathering, does it Hell. Oh yes, it only plays a format Sony invented that isn't compatible with anything else but don't worry SonicStage will convert your entire music collection to that format so we double the file size of your music folder. Also only Sony headphones will work with the thing, any other make is quiet as hell and practically useless.
Part of my job involves tech support for an online Music Provider that sells the songs as protected WMA's. In a meeting with some of the head guys we were talking about the fact we weren't compatible with Ipods and I brought up that we also had the same problem with Sony. One particular higher up said he had been promised by Sony that we were. I assured him we weren't, I own their player and have tested it myself. So Sony tell business what they want to hear even when it is total and utterly opposite from the truth.
Then of course we come to the PS3. Released in time for Christmas 2006, unless of course you happen to live in Europe then you had to wait until March 2007. The debacle of how they're releasing Gran Turismo. There's the different versions, ok Microsoft have been bad for it with the Core and Premium then adding Elite then rumour of replacing the Core with the Arcade version but Sony have been just as bad if not worse. At least it took Microsoft over a year to come out with a different, better version. In under a year Sony have announced they are no longer producing the original release version and only producing the crappy version with less features, once they've sold out of the original then they'll start selling the better model with a 80gb hard drive.
So what sparked this little rant. Well, since getting my new PC a few months ago I've been without the ability to add MP3s to the aforementioned player due to having lost the disk for the software. Today I finally got around to fixing that, only to find that the Sony website insists that you use Internet Explorer to view it. A minor incident I know but it was enough for me to finally have a rant about the bastards.
Monday, October 01, 2007
Doomsday
Now I've never read the original comics of the Death of Superman but this movie takes the direction of telling the whole death and return. The Return is something I have read and it felt odd that where we had four pretenders running around we now have just one and filling both the roles of the Eradicator and then later Cyborg Superman while having the origin of Superboy. It also had parts from all three storylines that make up the Death and Return and as such certain parts felt under developed. Thankfully that didn't try to shoehorn it all in with things like Mongul attacking Coast City which were just too big to cover if they were determined to fit it all in one movie.
Onto the actual movie and first of all the main characters. Once again Superman and Lex Luthor have both been redesigned. Lex has been made a lot thinner which seemed to suit this version and definitely suited James Marsters voice. Superman on the other hand has had some lines added to his face for some bizarre reason and just ends up making him look weird rather than add any gravity to his presence. Adam Baldwin does a great job as the Big Blue though and that certainly made up for the face lines. Lois looks exactly the same as the old version which makes hearing Ann Heche's voice all the more strange in her first scene, I'm not sure whether it's this shock or not but Ann Heche's voice work isn't up to the standard of her co-stars but as the film gets further along that is noticeable improvement. Doomsday also looked better in his brief JLU appearance than he did in the movie.
Then there's the fight scenes. Seeing these animated was great, they are a lot more brutal than anything we've seen before from DC. They were long, nasty and Superman certainly took the worst beating I've ever seen which is only right for the story telling the Death of Superman. However, compared to the final fight against Darkseid in JLU these just lacked any drama and considering the story that's just not right.
Thursday, September 06, 2007
Shocking Bio
That said I have to own up to something, from the start I thought I was playing an pretty average shooter. As the game progresses you suddenly realise how involved with the whole thing is and you sink deeper (pun intended) into Rapture. By the time the twist comes up I was in love with it. The way the plot is slowly fed to you via voice recordings you have to find yourself is brilliant and while I felt at the start that it was really bad way to convey the story it turned into one of the more involving stories in a computer game in a while.
I've heard one or two people bitch about the ending. The end cinematic is not the end of Bioshock, it is the epilogue. From the twist to the last fight is the end of the story and it is brilliantly told. If you've not played it yet or given up due to a shaky start, you really do need to play this game.
Monday, August 27, 2007
Ghost Rider
I finally got around to watching Ghost Rider tonight and I think I may be the last person to see it. I went in expecting Nic Cage to annoy the crap out of me because when I heard the news he was cast I couldn't believe how miscast the role of Johnny Blaze was. As it turns out his Johnny was the better half of the main character.
While the Ghost Rider may have looked cool, even in a fight, he acted all wrong. Whoever thought it was a good idea to have the Spirit of Vengeance chortling all the way and cracking one liners needs to be shot. I mean here we've got a demon with a flaming skull for a head and we feel the need for him to talk smack to other demons. How about he just smacks the shit out of them and leave it at that?
The whole Police side story was un-needed and unresolved. We could have spent those twenty minutes or more important matters like showing how bad ass the Rider was or even some character development.
The random attempts at humour such as the Gecko being burnt to death felt horribly out of place. The old cheesy western music was atrocious, its like someone put it there as a place holder and they forgot to replace it. Someone needs to take Mark Steven Johnson away from superhero films. That's two he's fucked up.
Thursday, August 02, 2007
More Then Meets the Eye
I did enjoy the film, and I am looking forward to the sequel, but not too fussed about re-watching this one. Still, for the first time in Transformers, I actually liked Bumblebee.
Sunday, July 29, 2007
Bossy Snake
Today, I finally completed Metal Gear Solid 3: Snake Eater. I started it months ago and just never could be bothered with it really. As previously mentioned I got very put off during the sniper fight, but even after that I'd pick it up for a bit, get a bit further and put it back down again for a few weeks while I played something else.
Previously I put it down to the jungle setting rather than the more urban settings used for the first two games. However, now I'm not so sure. It definitely had something to do with it but that wasn't the only problem for me. Believe it or not, and I'm expecting to get lynched for this next sentence, some of my problem lies with the gameplay. The running about and sneaking hasn't really evolved that much since Metal Gear Solid except for the hanging that was introduced in Sons of Liberty. The camouflage was a nice addition and the fact Snake swapped clothes just like that I have no problem with because Metal Gear has always worn the fact its a computer game on it's sleeve.
We also got the introduction of food and that was very cool but the other introduction of healing I'm less happy about. I mean it was good to start with, but having to use it during boss fights sucked hard and really took me out of the moment. While most games are doing what they can to not take you out of the experience such as no loading times etc this menu based healing system seems like a step backwards in some ways. Thank God I was playing the Subsistence version of the game so I had a decent camera too.
However, I have not totally lost my marbles. The one thing that always is amazing in Metal Gear is the story and Snake Eater certainly doesn't disappoint. From start to finish the story intrigued me and is one of the main reasons I didn't abandon the game. Watching Naked Snake go through many of the changes that make him Big Boss was fantastic, and the phone conversation that happens at the end of the credits made my jaw drop.
Saturday, July 21, 2007
There Can Be Only Four
The story follows Colin MacLeod and his 2000 year quest for revenge. This now takes the number of the Macleod clan that have been immortals to four, following Connor, Duncan and the previous animated Highlander, Quentin. If you want to live forever, forget the Spring of Eternal Youth find a member of the Macleod clan and sign up. Colin's a bit more bloodthirsty than the other Macleod's before him especially Duncan and Connor both of whom enjoy life and have civilised through the centuries. Colin on the other hand has lived for the death of his enemy Marcus and as such found himself on whatever side is the opposite to Marcus on a battlefield.
Apart from the quick recap of the story I'm not sure what else to say apart from the fact that I really enjoyed this film and would class it as the second best Highlander film, after the original. The action is fantastic and just what you expect from the company that brought us Ninja Scroll and Blood: The Last Vampire while the American script kept out any of the more out there concepts that can crop into Japanese productions that I'm not very fond of.